Control is given to users of system, however the level of control should reflect the proficiency level of the user and their experience of the system. Beginners ususally required a nuturing hand in using a system and more advanced user except to exhert greater or even complete control overe a system
Tags
aesthetic
affordance
choice
chunking
closure
comment
control
data
design
dialogue
disclosure
effect
efficiency
error
face
feedback
focus
form
grouping
help
image
images
information
input
list
map
memory
menu
navigation
organization
perceptibility
processing
product
progressive
proximity
recall
search
selection
SEO
slide
trail
usability
visual
wayfinding
wizard
dreamdebris
Information Architecture
Online Design Patterns
Organizations Design Principles
User Experience Sites
User Flows
Legal
The lists of design principles and design patterns are referenced from various online resources and print publications. All trademarks and registered trademarks are the property of their respective owners.
© Copyright 2012 | dreamdebris labs | All Rights Reserved